some stuff i've made:

filtered by the kind of work behind each project, from systems-heavy builds to backend, cloud, and devops work.

systemsclouddevops

Orion

github
highlightSelf-healing cluster in <2s

A distributed container orchestrator built from scratch. Collapses the control plane into a single binary using Raft for consensus and Lifeguard-enhanced gossip for failure detection.

clouddevopsdevtools

VelocityCache

github
highlight231x faster than TurboRepo at Local Cache Restoration.

A stateless, self-hosted remote build cache for monorepos. Decouples caching logic from storage to ensure data sovereignty.

systemsbackendclouddevops

Distributed Task Scheduler

github
highlightLeader-elected multi-node scheduling

A distributed cron-like scheduler in Go with Redis-backed leader election, consistent hashing for task placement, and Prometheus instrumentation across worker nodes.

backendclouddevops

Webhook Delivery Service

github
highlightPer-subscriber retries with HMAC signing

An async-first webhook delivery platform built with FastAPI, Celery, Redis, and Postgres. Fans out events to subscribers with signed payloads, retries, and per-delivery visibility.

backendclouddevops

Job Queue & Worker System

github
highlightPriority lanes + DLQ + live dashboard

A production-grade BullMQ worker system with priority queues, scheduled jobs, exponential backoff retries, dead-letter queues, and a real-time operations dashboard.

backendclouddevops

Rate Limiter as a Service

github
highlightAtomic Lua rate limiting in Redis

A Redis-backed rate limiting service exposing configurable rules per API key, with atomic Lua-based token bucket and sliding window algorithms plus Prometheus metrics.