some stuff i've made:
Lithos
★72k+ writes/sec & 97k+ reads/sec
A production-grade LSM-tree storage engine written from scratch in C. Features Write-Ahead Logging (WAL) for durability, Leveled Compaction, and Snapshot Isolation (MVCC).
Merkle-Trie-RS
★O(1) State Verification
A high-fidelity implementation of the Ethereum Modified Merkle Patricia Trie. Features deterministic state root generation, RLP serialization, and Merkle Proof verification.
rusty-redis
★~1.4M+ ops/sec (Benchmarked)
A multithreaded, in-memory kv store implementing the RESP protocol. Leveraging Tokio and DashMap for fine-grained locking to handle high-concurrency workloads.
cold-cli
★Zeroizes RAM on drop
A security-focused HD Wallet generator in Rust. Implements 'Scorched Earth' memory hygiene (zeroize) to prevent cold-boot attacks and SLIP-0010 for full Phantom/Solflare interoperability.
Aether
★Zero-downtime snapshots via VACUUM INTO
A distributed SQL database providing Strong Consistency (CP) via Raft consensus. Decouples storage (SQLite WAL) from interface (Postgres Wire Protocol).
CrisisMesh
★Guaranteed delivery during partitions
A decentralized, offline-first mesh network using Delay Tolerant Networking (DTN). Uses custom UDP Multicast Gossip and Curve25519 encryption for partition-resilient comms.
Orion
★Self-healing cluster in <2s
A distributed container orchestrator built from scratch. Collapses the control plane into a single binary using Raft for consensus and Lifeguard-enhanced gossip for failure detection.
Prism
★Database branching in <300ms
An ephemeral database proxy that intercepts PostgreSQL wire protocol to instantly fork databases for every feature branch using filesystem-level Copy-on-Write.
VelocityCache
★231x faster than TurboRepo
A stateless, self-hosted remote build cache for monorepos. Decouples caching logic from storage to ensure data sovereignty.